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	<title>University of Toronto Game Design &#38; Development Club &#187; Events</title>
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	<description>formerly U of T Game Programming Club</description>
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		<title>Game Night on Friday Nov 11</title>
		<link>http://www.utgddc.com/2011/11/11/game-night-on-friday-nov-11/</link>
		<comments>http://www.utgddc.com/2011/11/11/game-night-on-friday-nov-11/#comments</comments>
		<pubDate>Fri, 11 Nov 2011 07:50:10 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Archived Posts]]></category>
		<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://www.utgddc.com/?p=1561</guid>
		<description><![CDATA[For one night only... per semester.]]></description>
			<content:encoded><![CDATA[<p>At U of T&#8217;s Bahen Center (the same place where we hold our weekly meetings) the CSSU presents <a href="http://cssu.cdf.toronto.edu/?p=682" title="CSSU Game Night" target="_blank">Game Night</a> on Friday November 11 starting at 7pm and going on all night until 7am (think clubbing for nerds).  There will be lots of cool free gaming sessions and tournaments going with games like Left 4 Dead 2, Starcraft, Street Fighter, and others.  </p>
<p>The CSSU is also still interested in those who would like to volunteer to help setup and lend gaming consoles and computers for the evening.  So, if you&#8217;d like to help contribute to the fun, email the CSSU and have a chance to win a prize for your efforts.  More information about this can be found on the <a href="http://cssu.cdf.toronto.edu/?p=682" title="CSSU Game Night" target="_blank">CSSU&#8217;s webpage about Game Night</a>.  </p>
<p>So come on down and give yourself the fun you deserve at Game Night.  Even the utGDDC Arcade cabinet that fellow member Tyler has finished will be making an appearance.</p>
<p><a href="http://www.utgddc.com/wp-content/uploads/2011/11/cabinet.jpg"><img src="http://www.utgddc.com/wp-content/uploads/2011/11/cabinet-224x300.jpg" alt="" title="cabinet" width="224" height="300" class="aligncenter size-medium wp-image-1562" /></a></p>
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		<title>The Great Canadian Appathon 2</title>
		<link>http://www.utgddc.com/2011/09/29/the-great-canadian-appathon-2/</link>
		<comments>http://www.utgddc.com/2011/09/29/the-great-canadian-appathon-2/#comments</comments>
		<pubDate>Fri, 30 Sep 2011 03:16:02 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Archived Posts]]></category>
		<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://www.utgddc.com/?p=1454</guid>
		<description><![CDATA[GCA2 happens this weekend fro Sept 30 - Oct 2.  Come out to U of T to compete or hang out.]]></description>
			<content:encoded><![CDATA[<p>The Great Canadian Appathon is happening over this weekend and starts on Friday, September 30 at 5pm.  The Appathon is a video game-making competition that is completely free to sign up for, and the only requirement to compete is that you must be a student.  You can work in a team of up to 4 people while you create your game, and all video game submissions for the event are due by Sunday, October 2 at 4:59pm.  This competition has some great cash prizes so sign up to compete or just come down to U of T to watch the event and grab some free stuff.</p>
<p>The Appathon is something that you should definitely check out if you&#8217;re interesting in making games, and you can visit the Great Canadian Appathon&#8217;s website  (<a href="http://greatcanadianappathon.com/" title="Great Canadian Appathon 2" target="_blank">http://greatcanadianappathon.com/</a>) to get more details.</p>
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		<title>The utGDDC at Clubs Fair</title>
		<link>http://www.utgddc.com/2011/09/04/the-utgddc-at-clubs-fair/</link>
		<comments>http://www.utgddc.com/2011/09/04/the-utgddc-at-clubs-fair/#comments</comments>
		<pubDate>Mon, 05 Sep 2011 04:41:45 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Archived Posts]]></category>
		<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://www.utgddc.com/?p=1348</guid>
		<description><![CDATA[Come visit the utGDDC booth at the UTSU clubs fair on Wednesday, September 7.]]></description>
			<content:encoded><![CDATA[<p>We&#8217;re all excited for another year of school because that means another exciting year of making games.  Come visit us at the UTSU clubs fair on Wednesday, September 7 to play some of the games that have been created by students during Game Making Death-Matches of previous years.</p>
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		<title>Level Up is happening on Monday, April 4 from 5p.m. &#8211; 9p.m. at the Bell Tiff Lightbox</title>
		<link>http://www.utgddc.com/2011/04/01/level-up-is-happening-on-monday-april-4-from-5p-m-9p-m-at-the-bell-tiff-lightbox/</link>
		<comments>http://www.utgddc.com/2011/04/01/level-up-is-happening-on-monday-april-4-from-5p-m-9p-m-at-the-bell-tiff-lightbox/#comments</comments>
		<pubDate>Fri, 01 Apr 2011 05:13:10 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Archived Posts]]></category>
		<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://www.utgddc.com/?p=1204</guid>
		<description><![CDATA[You gotta check it out on this upcoming Monday!]]></description>
			<content:encoded><![CDATA[<p>Level Up is a showcase of games made by students from Steve Engel&#8217;s Video Game Design course offered by the Department of Computer Science at U of T.  In this course, students spend the semester creating video games in teams.  This year, U of T computer science students worked with OCAD students to create what may be some of the best games to have ever been produced for this course.  </p>
<p>The showcasing of these games will truly be a history-making event for video game development at U of T and it will be held at the Bell Tiff Lightbox on Monday, April 4 from 5p.m. &#8211; 9p.m.  So come by after class or after work and join the Toronto video game community as we all enjoy this amazing event and see some surprising innovations in video game design.  </p>
<p>For more information, you can check out the <a href="http://handeyesociety.com/event/level-up-student-showcase-at-the-tiff-bell-lightbox/" target="_blank">Hand Eye Society&#8217;s posting about Level Up</a>.</p>
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		<title>CSSU Game Night Starts at 7p.m. on Friday, March 18</title>
		<link>http://www.utgddc.com/2011/03/17/cssu-game-night-starts-at-7p-m-on-friday-march-18/</link>
		<comments>http://www.utgddc.com/2011/03/17/cssu-game-night-starts-at-7p-m-on-friday-march-18/#comments</comments>
		<pubDate>Thu, 17 Mar 2011 05:04:48 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Archived Posts]]></category>
		<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://www.utgddc.com/?p=1145</guid>
		<description><![CDATA[Game all night long!]]></description>
			<content:encoded><![CDATA[<p>The bi-annual <a href="http://cssu.cdf.toronto.edu/?p=428" target="_blank">CSSU Game Night</a> will be held this week on Friday, March 18 at the Bahen Centre and will begin at 7p.m.  This event will be an exciting 12-hour night of fun, gaming, and game tournaments with prizes and food.  What&#8217;s even more exciting is the fact that we will be having a public showing of the GMD 2011 game submissions at CSSU Game Night.  So, you&#8217;ll finally have a chance to play all of the games that were submitted for this year&#8217;s competition.  This event should certainly be worth your time, so come out, have some fun, and support your friends from the utGDDC!  </p>
<p>See you there.</p>
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		<title>IGDA&#8217;s GDC Round-Up on Monday, March 14 starting at 7:30p.m. at Metro Hall, Room 308</title>
		<link>http://www.utgddc.com/2011/03/12/igdas-gdc-round-up-on-monday-march-14-starting-at-730p-m-at-metro-hall-room-308/</link>
		<comments>http://www.utgddc.com/2011/03/12/igdas-gdc-round-up-on-monday-march-14-starting-at-730p-m-at-metro-hall-room-308/#comments</comments>
		<pubDate>Sat, 12 Mar 2011 06:12:10 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Archived Posts]]></category>
		<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://www.utgddc.com/?p=1057</guid>
		<description><![CDATA[Yee Haw ... I mean Pew Pew.]]></description>
			<content:encoded><![CDATA[<p>With GDC 2011 wrapping up last week, the Toronto chapter of the <a href="http://www.igda.org/toronto/gdc-round" target="_blank">IGDA will be presenting GDC Round-Up</a> with special guest speakers who attended this year&#8217;s conference in San Francisco and who will share their GDC 2011 experiences.   </p>
<p><a href="http://maps.google.ca/maps?hl=en&#038;biw=1912&#038;bih=866&#038;q=google+maps+55+john+st+toronto,+ontario&#038;um=1&#038;ie=UTF-8&#038;hq=&#038;hnear=55+John+St,+Toronto,+ON&#038;gl=ca&#038;ei=NAp7TZTZDMjqrAGrobTVBQ&#038;sa=X&#038;oi=geocode_result&#038;ct=image&#038;resnum=1&#038;ved=0CBYQ8gEwAA" target="_blank"><img src="/wp-content/uploads/2011/03/IGDAMap.jpg" alt="" title="IGDAMap" width="600" height="454" class="alignnone size-full wp-image-1059" /></a></p>
<p>This event will begin at 7:30p.m. on Monday, March 14 at Metro Hall, which is located at 55 John Street, in room 308.  Guest speakers for this event will include: Patrick Redding, Ubisoft Toronto; Jim McGinley, Big Pants Entertainment; Mark Rabo and Jamie Woo, Gamercamp; and Billy Matjiunis, GDC &#8217;11 Scholarship Winner.</p>
<p>So, if you want to get all the inside details of what happened at this year&#8217;s GDC, then this is the event for you.  It&#8217;s not mandatory, but will be appreciated if you can send an email to toronto@igda.org to RSVP ahead of time for this event.</p>
<p>After GDC Round-up the IGDA will have their usual social at the Elephant and Castle at 212 King St. West.</p>
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		<title>The Great Canadian Appathon &#8211; sign up by 12 noon on Friday, March 4 for a chance to win an Xbox Kinnect!</title>
		<link>http://www.utgddc.com/2011/03/04/the-great-canadian-appathon-sign-up-by-12-noon-on-friday-march-4-for-a-chance-to-win-an-xbox-kinnect/</link>
		<comments>http://www.utgddc.com/2011/03/04/the-great-canadian-appathon-sign-up-by-12-noon-on-friday-march-4-for-a-chance-to-win-an-xbox-kinnect/#comments</comments>
		<pubDate>Fri, 04 Mar 2011 07:16:41 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Archived Posts]]></category>
		<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://www.utgddc.com/?p=1044</guid>
		<description><![CDATA[Making games and winning amazing cash prizes.  What could be better than that?]]></description>
			<content:encoded><![CDATA[<p>The first ever Great Canadian Appathon (GCA), presented by the National Post and XMG Studio, is an event where college and university students create a mobile game for Windows Phone 7 and compete to win one of several cash prizes, including a $25,000 grand prize, a $10,000 second prize, and ten $1,000 cash prizes.  </p>
<p>If you&#8217;ve NEVER made a Windows Phone 7 game before, you might be pleasantly surprised to find out that you may already know how.  Developers for Windows Phone 7 can use Silverlight, XNA Framework, and .NET compact framework to create their apps.  So, if you&#8217;ve ever created a game using any of these technologies, then you&#8217;ve essentially made a Windows Phone 7 app.  See <a href="http://silverlight.sys-con.com/node/1344487" target="_blank">http://silverlight.sys-con.com/node/1344487</a> for an example of how to write a simple &#8220;Hello World&#8221; app for Windows Phone 7.</p>
<p>The GCA takes place over the weekend of March 11, so you still have time to brush up on your coding and game development skills.  Also, it is completely FREE to register!  So, considering the fact that there&#8217;s a boatload of prizes to be won, it should be perfectly clear that this is THE game-making competition to enter.  </p>
<p>Additionally, if you sign up for the GCA before 12 noon on Friday, March 4, you will be entered in a draw to win an Xbox Kinnect.  Making games with the chance to win amazing prizes makes this event something to certainly check out.  Go to the GCA&#8217;s website at <a href="http://www.greatcanadianappathon.com" target="_blank">http://www.greatcanadianappathon.com</a> to get more information about this great event.</p>
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		<title>Hand Eye Society Social on Thursday, February 17 starting at 7p.m.</title>
		<link>http://www.utgddc.com/2011/02/17/hand-eye-society-social-on-thursday-february-17-starting-at-7p-m/</link>
		<comments>http://www.utgddc.com/2011/02/17/hand-eye-society-social-on-thursday-february-17-starting-at-7p-m/#comments</comments>
		<pubDate>Thu, 17 Feb 2011 05:19:16 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Archived Posts]]></category>
		<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://www.utgddc.com/?p=1025</guid>
		<description><![CDATA[Conveniently right after our utGDDC weekly meeting.]]></description>
			<content:encoded><![CDATA[<p>The Hand Eye Society will be having another one of their social events on Thursday, February 17 starting at 7p.m., which will take place immediately after our own utGDDC meeting.  Once again, the Hand Eye Society Social will be held at the inconspicuous Unit Bar, located at 1198 Queen St W. (<a href="http://maps.google.ca/maps?q=1198+Queen+Street+W.,+toronto&#038;ie=UTF8&#038;z=16&#038;iwloc=addr" target="_blank">click here for a map</a>).  </p>
<p>This is a FREE event that is open to the public, so bring some friends, come down, and have some fun because in addition to a get-together of Toronto&#8217;s video game developers and a freeplay of <a href="http://www.spookysquid.com/nightballoonists/index.htm" target="_blank">The Night Balloonists</a>, there will also be 2 special talks for the evening:</p>
<p>“Pancakes vs. Prototypes” &#8211; Jason Kaplan (<a href="http://gameprototypechallenge.com/" target="_blank">Game Prototype Challenge</a>) and Damian Sommer (<a href="http://damiansommer.tumblr.com/post/3145009071/griddle-jam-was-a-success" target="_blank">Griddle Jam</a>) &#8211; this talk will discuss and explore the benefits of rapid prototype in game development.</p>
<p>“Making A One Button, Skill Based Party Game That Doesn’t Suck”<br />
- Miguel Sternberg and Andrew Pilkiw (<a href="http://www.spookysquid.com/index.htm" target="_blank">Spooky Squid Games</a>) &#8211; Miguel and Andrew will discuss what makes a great skill based party game and the creative design of their game, The Night Balloonists.</p>
<div style="padding-top:2em;">
Check out the <a href="http://handeyesociety.com/" target="_blank">Hand Eye Society&#8217;s website</a> for more details about this event.
</div>
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		<title>Vortex Game Conference and Competition submissions due by Jan 3</title>
		<link>http://www.utgddc.com/2010/12/07/vortex-game-conference-and-competition-submissions-due-by-jan-3/</link>
		<comments>http://www.utgddc.com/2010/12/07/vortex-game-conference-and-competition-submissions-due-by-jan-3/#comments</comments>
		<pubDate>Tue, 07 Dec 2010 17:25:28 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Archived Posts]]></category>
		<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://www.utgddc.com/?p=883</guid>
		<description><![CDATA[Get the connections and guidance that will help you succeed as an entrepreneur the video game industry.]]></description>
			<content:encoded><![CDATA[<p>Now in its 6th year, the <a href="http://vortexcompetition.com/" target="_blank">Vortex Game Conference and Competition</a> is a huge event where emerging video game developers and entrepreneurs can network with industry pros to get the tools and contacts they need to succeed in the video game industry.  Arguably, the main features of Vortex are its Boot Camp sessions and its video game concept and prototype competition.  </p>
<p>The Boot Camp sessions offer individuals the opportunity to receive coaching and guidance from prominent and experienced video game industry leaders who will help advise attendees on turning their video game concepts and prototypes into commercial successes.  The competition portion of Vortex allows aspiring game developers to submit their game&#8217;s concept or prototype to be judged by a panel of top-level industry professionals who will also provide direct guidance and coaching.  </p>
<p>New dates for Vortex 2011 have just gone up on their website, and they are as follows:</p>
<p>Jan 19, 2011- Boot Camp &#8211; The Glass Factory<br />
Feb 2, 2011- Round 1 Competition &#8211; Bell Lightbox &#8211; Toronto<br />
Feb 24, 2011- Round 2 Competition &#8211; The Glass Factory<br />
March 30, 2011- Finals &#8211; Bell Lightbox &#8211; Toronto</p>
<p>Considering the fact that many of you are making games for GMD 2011, this might be the ideal event where you can submit your prototype game for a chance to get professional feedback on it and have it developed to be sold commercially.  With all of the big-named speakers and guests who are scheduled to be in attendance, including major executives from Disney Interactive and BioWare, Vortex is something to seriously consider.  </p>
<p>The last day to enter a game concept or prototype submission for the Vortex competition is January 3.  Visit the Vortex <a href="http://vortexcompetition.com/" target="_blank">website</a> to learn more about the speakers, workshops, and competition featured at this event.  If you are signing up to attend and/or compete, consider using the early bird promo code that is mentioned <a href="http://vortexcompetition.com/event-registration" target="_blank">here </a>on the Vortex website.</p>
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		<title>IGDA panel discussion entitled Project Management: Maximizing Capacity on November 4 at 7:30p.m.</title>
		<link>http://www.utgddc.com/2010/11/03/igda-panel-discussion-entitled-project-management-maximizing-capacity-on-november-4-at-830p-m/</link>
		<comments>http://www.utgddc.com/2010/11/03/igda-panel-discussion-entitled-project-management-maximizing-capacity-on-november-4-at-830p-m/#comments</comments>
		<pubDate>Wed, 03 Nov 2010 15:32:20 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Archived Posts]]></category>
		<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://www.utgddc.com/?p=760</guid>
		<description><![CDATA[Learn about video game project management from industry pros.]]></description>
			<content:encoded><![CDATA[<p><strong>IMPORTANT EDIT: The IGDA panel discussion begins at 7:30p.m., NOT 8:30p.m. as I had originally posted by accident.</strong></p>
<p>A good catch from our Vice President, Gabriel.  The <a href="http://www.igda.org/toronto/">IGDA</a> will be having a panel discussion this week on a topic entitled Project Management: Maximizing Capacity – scheduling, organization and implementation strategy.  This discussion will take place on Thursday, November 4 starting at 7:30p.m. (after our game club meeting) at Metro Hall, located at 55 John St. in Toronto, in room 308.  If you&#8217;ve ever wanted to learn more about how to effectively manage a game development team, then this would be the discussion for you to attend.  </p>
<p>There appears to be a great set of panellists lined up for the evening including three video game industry professionals, Alex Parizeau (Producer on Splinter Cell Conviction at Ubisoft), Lesley Milner (Producer on Bioshock 2 at Digital Extremes), and Rhys Yorke (Producer on The Secret World at Funcom).  The panel will be moderated by former utGDDC member and founder (yes, you read that correctly) Andrei Petrov. </p>
<p>It should prove to be a very informative evening for those of you who are interested in attending this panel discussion, and it&#8217;s likely that a few of us will head on down to the IGDA event after the game club meeting this Thursday.  Naturally, anyone is welcome and encouraged to come along if they wish to.  There is also an IGDA social event after the discussion panel.</p>
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