After going through GMD, many of you may have experienced how difficult it can be to translate a brilliant idea into a fun game. Often, brilliant ideas don’t seem to work until it goes through multiple rounds of testing and iteration. This week, we will be discussing play testing in game development at BA4010 on March 15, 5-7pm. This will be an opportunity for you to share your first hand experiences with the frustrations that you had in creating a satisfactory product.